| | [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground | |
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ZAZ Zombie


Number of posts: 6 Registration date: 2008-08-18
 | Subject: [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground Mon Oct 27, 2008 7:34 pm | |
| BeeswaX asked me to make main.scm for RE with zombie mission and Killersharks: He converted 20 horrible zombiemodels, excellent stuff and made also animations I let the zombies crawling out of the ground and they create fire if you come near 50 zombie are managed at same time from script to turn them in right direction and makes the zombiewalk. Cleo version also available view vid Free Image Hosting by ImageBam.com Im still waiting for BeeswaXs OK to add the zombie models and animation I think he is playing with women and dont looks on his PC I hope he have appreciation Ok, Download REviLZombie mod in 2 parts: 1.) -download REvil.img at http://files.filefront.com/REvilimg/;13917892;/fileinfo.html -copy REvil.img into GTASA\models - folder it includes the zombie models models -------------- 2.) Download >>Halloween Preview Demo<< ~ main.scm version or Download >>Cleo_ZombieAlarm<< ~ Cleo version --------------
Last edited by ZAZ on Sun Jun 21, 2009 4:35 am; edited 4 times in total |
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RampaXi Hunter Gamma


Number of posts: 55 Age: 20 Location: Finland Registration date: 2008-07-17
 | Subject: Re: [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground Wed Oct 29, 2008 1:13 pm | |
| Looks great! really love it.. |
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Nirvana Zombie

Number of posts: 5 Registration date: 2008-10-28
 | Subject: Re: [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground Wed Oct 29, 2008 5:35 pm | |
| when I can download this mod? i love it because the zombies are so really how in resident evil outbreak! they aren't kill CJ like in GTA SA , they kill CJ like in Resident evil is this to download i kill me  |
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ZAZ Zombie


Number of posts: 6 Registration date: 2008-08-18
 | Subject: Re: [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground Thu Oct 30, 2008 10:21 pm | |
| | Nirvana wrote: | when I can download this mod? i love it because the zombies are so really how in resident evil outbreak! they aren't kill CJ like in GTA SA , they kill CJ like in Resident evil is this to download i kill me |
if BeeswaX give the OK, tomorrow actually he didnt aswered to my plan |
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Lil'Q Zombie

Number of posts: 9 Registration date: 2008-09-11
 | Subject: Re: [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground Fri Oct 31, 2008 4:37 pm | |
| When did the Beeswax request this script ? Cuz I didnt hear anything from him for a long time.... And what about CLEO ? ) One more thing, ZAZ, where can I find some opcodes that are connected with PEDs, if its possible... ? |
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ZAZ Zombie


Number of posts: 6 Registration date: 2008-08-18
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Lil'Q Zombie

Number of posts: 9 Registration date: 2008-09-11
 | Subject: Re: [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground Fri Oct 31, 2008 7:49 pm | |
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ZAZ Zombie


Number of posts: 6 Registration date: 2008-08-18
 | Subject: Re: [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground Fri Oct 31, 2008 8:01 pm | |
| | Lil'Q wrote: | | ZAZ wrote: | | Lil'Q wrote: | When did the Beeswax request this script ? Cuz I didnt hear anything from him for a long time.... And what about CLEO ? ) One more thing, ZAZ, where can I find some opcodes that are connected with PEDs, if its possible... ? |
I think he is playing with women and dont looks on his PC Ok, I download it >>HERE<< |
lol, I can understand him alright ! , and thanks for the upload ZAZ ! PS. So what about (CLEO3) in ".cs" format ? Will you make one or only in ".scm" ?  PSS. dont worry about me, only for personal use, so if he would not apriciate that, you can delete it. )) |
Yes, i wonna release the cleo version, at momoment its not ready and I recommand the main version which have more horror feeling  |
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Nirvana Zombie

Number of posts: 5 Registration date: 2008-10-28
 | Subject: Re: [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground Fri Oct 31, 2008 11:00 pm | |
| | ZAZ wrote: | | Lil'Q wrote: | | ZAZ wrote: | | Lil'Q wrote: | When did the Beeswax request this script ? Cuz I didnt hear anything from him for a long time.... And what about CLEO ? ) One more thing, ZAZ, where can I find some opcodes that are connected with PEDs, if its possible... ? |
I think he is playing with women and dont looks on his PC Ok, I download it >>HERE<< |
lol, I can understand him alright ! , and thanks for the upload ZAZ ! PS. So what about (CLEO3) in ".cs" format ? Will you make one or only in ".scm" ?  PSS. dont worry about me, only for personal use, so if he would not apriciate that, you can delete it. )) |
Yes, i wonna release the cleo version, at momoment its not ready and I recommand the main version which have more horror feeling  |
this is the best mod of the world! thanks i love it!!!!!!!!!!!  |
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Nirvana Zombie

Number of posts: 5 Registration date: 2008-10-28
 | Subject: Re: [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground Sat Nov 01, 2008 10:00 pm | |
| when is the cleo script finish? i hope this mod is better as to replace the normaly main.scm and script.img. when the sound is better then its very much horror! but this is a very good script  |
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UndrDog Zombie

Number of posts: 2 Registration date: 2008-12-14
 | Subject: Re: [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground Sun Dec 14, 2008 6:21 am | |
| I love it. I'm not too keen on the fire thing but it's amazing overall. Issues I'm having at the moment is that zombies spawn inside me and I catch on fire. This might also be the explanation as to why my cars keep exploding randomly. lol |
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ZAZ Zombie


Number of posts: 6 Registration date: 2008-08-18
 | Subject: Re: [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground Fri Dec 26, 2008 7:40 pm | |
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Cleo version available
Download REviLZombie mod in 2 parts:
1.) -download REvil.img at http://files.filefront.com/REvilimg/;13917892;/fileinfo.html -copy REvil.img into GTASA\models - folder it includes the zombie models models
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2.)
Download >>Halloween Preview Demo<< ~ main.scm version
or
Download >>Cleo_ZombieAlarm<< ~ Cleo version
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Last edited by ZAZ on Sun Jun 21, 2009 4:36 am; edited 1 time in total |
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Nirvana Zombie

Number of posts: 5 Registration date: 2008-10-28
 | Subject: Re: [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground Sat Dec 27, 2008 8:42 pm | |
| ZaZ you are the best the cleo mod is better than the main.scm. I like it better because I can start the mission when I wan't!!!  |
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Edboy Tyrant


Number of posts: 74 Age: 16 Location: Australia Registration date: 2008-12-10
 | Subject: OK Wed Jan 07, 2009 3:21 am | |
| OK THAT IS FREAKY BUT COOL |
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Chris05 Hunter


Number of posts: 38 Registration date: 2008-12-19
 | Subject: Re: [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground Thu Jan 08, 2009 4:22 am | |
| nice mod its really cool but why are the zombies on fire.... i mean you dont just see a zombie come out of the ground on fire do you? if you can tell me how they got on fire ill be glad to download.... if you can make another one exactly the same except without the flames that would be awesome |
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| | [WIP] ~RESIDENT EVIL~MAIN.SCM~, Zombies crawling out of ground | |
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